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Wednesday, November 12, 2025

Battlefield 6 Patch Lastly Ends Lockdown Guided Missile Risk, Closes Recon Drone Sledgehammer Exploit, and Extra


The following Battlefield 6 the replace is right here. Replace 1.1.1.5, which was launched simply moments in the past, is a mid-season replace of kinds, bringing some high quality of life tweaks to the sport together with some key fixes for a number of the points which have arisen since then. the discharge of season 1 on the finish of October.

This newest model can also be the primary to deal with a number of the points gamers have had whereas enjoying the sport. Redsec battle royale, the free-to-play part that additionally got here out not too long ago.

Patch 1.1.1.5 is sort of restricted in scope. The largest repair right here is that lock-guided missiles move by means of flares and are typically annoying sufficient to stop gamers from utilizing aerial automobiles altogether.

Lock-on guided missiles had been primarily utilized by AA automobiles, however may be outfitted by IFVs, making them much more of a nightmare for pilots. It obtained so dangerous that Battlefield Studios disabled it utterly whereas the crew labored on an appropriate resolution.

One other exploit that the patch fixes is the one which allowed gamers to face on the Recon Drone and attain areas they should not. This was executed by…hitting him repeatedly with a mallet. The long-standing challenge of automobiles not showing for sure groups in Conquest and Breakthrough seems to have lastly been fastened as effectively.

When it comes to Battle Royale, the patch has some fixes that ought to assist make the expertise extra constant, in addition to enhance the movement of matches. Some of the fascinating addresses a difficulty that would wipe out the complete crew as an alternative of reviving useless teammates when utilizing a Cell Spawn.

Patch 1.1.1.5 additionally has much more changes to weapon unfold (bloom). A number of the instances it addresses embody the transition from sprinting to taking pictures in ADS, and others the place it apparently elevated with the participant’s motion pace.

Proceed studying beneath to see the complete changelog:

Multiplayer

Participant

  • Mounted a difficulty the place the dispersion was better than supposed when switching from sprinting to taking pictures in ADS.
  • Mounted a difficulty the place the unfold incorrectly scaled with motion pace and all the time assumed the participant was transferring on the most motion pace for the stance.
  • Adjusted touchdown animation to cut back extreme digital camera and gun shake when aiming down sights, bettering visible stability throughout and after touchdown. This replace additionally resolves instances the place the ADS goal may shift when sliding.

Autos

  • Mounted a difficulty the place jam-guided missiles weren’t countered as anticipated when encountering enemy countermeasures comparable to flares.

devices

  • Mounted an exploit that allowed gamers to ascend and entry undesirable areas when standing on the XFGM-6D Recon Drone by hitting it with the mallet.

Maps and modes

  • Mounted a difficulty the place automobiles weren’t showing appropriately in Breakthrough and Conquest.
  • Mounted a difficulty the place matches would typically begin with all sectors and targets energetic on the identical time.
  • Mounted a difficulty in Strikepoint in Siege of Cairo the place destruction wouldn’t reset at halftime.

UI and HUD

  • Mounted a difficulty in car customization, locked anti-aircraft car presets weren’t displaying their unlock standards as anticipated.

Development

  • Mounted a difficulty the place the Shotgun Weapon Problem “Kill 5 enemies with a Shotgun with out reloading” wouldn’t full appropriately.
  • Mounted a difficulty the place the progress of the “Specialist Engineer 3” activity was not saved appropriately.

Portal

  • Mounted a difficulty the place “SpawnLoot” wouldn’t generate ammo or armor.
  • Mounted a difficulty the place gamers with neighborhood creation privileges set to Block may nonetheless entry user-generated neighborhood experiences when the social gathering chief hosted a match.

Audio

  • Mounted a difficulty the place activating the BF PRO radio channel by means of Commorose wouldn’t play any sound.

Redsec

Participant

  • Mounted a difficulty the place Battle Royale (Quads) matches wouldn’t finish after the final crew was eradicated.
  • Mounted a difficulty the place dying instantly after finishing a cell respawn may lead to squad elimination as an alternative of reviving remaining teammates.
  • Mounted a difficulty the place gamers may get caught in a top-down view of the map after redeploying.
  • Mounted a difficulty the place gamers would retain their Second Likelihood after redeploying and wouldn’t proceed to the Finish of Spherical display screen after their subsequent elimination.

UI and HUD

  • Mounted a difficulty the place all squad members would show the identical stat highlighted on the Squad Location display screen.

Development

  • Mounted a difficulty the place “Battle Royal Grasp Problem 4” was not monitoring progress appropriately.

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