Resident Evil is one in all my favourite sport franchises of all time, however one factor I do not like about current entries is the concept of an enemy stalking you for big parts of the sport, specifically Jack Baker from Resident Evil 7, Mr. X from Resident Evil 2, and Nemesis from Resident Evil 3.
And sure, I freely admit that the explanation I do not really feel good round these individuals is as a result of I am a scared, anxious kitten. Figuring out that an invincible monster may come via the wall and strangle me at any second is just too a lot sustained stress for my weak structure.
I have been nervously enthusiastic about how a lot Capcom has been selling Resident Evil Requiem’s concern issue. Once more, I like these video games a lot, however there are moments, notably in 2 and seven, that start to check the bounds of my tolerance. That is why I used to be relieved to listen to producer Masato Kumazawa say Effectively performed that the whole stalking factor has been toned down relative to current video games within the sequence.
“I perceive there are quite a lot of opinions across the stalker, however we’re offering a survival horror expertise,” Kumazawa stated. “We realized from the previous how one can steadiness it. We’re making an attempt to not make it a fundamental half. It is like a small a part of the sport.”
To be clear, I do not get the impression that Capcom is weakening the stalker enemy’s display screen time to make Resident Evil Requiem much less scary. In spite of everything, it’s directed by Resident Evil 7 director Koshi Nakanishi, who has stated that the sequence “ought to scare the dwelling daylights out of you.” And extra particularly, Kumazawa added that the main focus is on “making an attempt to scare the participant in many alternative methods.”
“Since gamers will be concerned in lots of various kinds of conditions, we’re merely making an attempt to cowl quite a lot of eventualities to ensure gamers can get scared and expertise horror.”
In case you are frightened that Requiem is not scary sufficient, our hands-on impressions from the summer time ought to ease that fear:
“There is a pervasive sense of claustrophobia in Requiem that feels extra akin to the Baker home in Resident Evil 7, particularly in first-person view,” GR’s Jasmine Gould-Wilson wrote.
“Trapped in a small nook of a highlight, this definitely is not the Raccoon Metropolis Police Division with all its winding hallways, staircases, shortcuts and protected rooms, and the creature is not simply stomping round like Mr.
The producer of Resident Evil Requiem calls the Leon Kennedy DLC rumor “pretend information” however tells followers they’re “free to consider what they need” even when “we won’t offer you any affirmation.”