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Monday, November 17, 2025

Ubisoft confirms it used AI to create some Anno art work


French writer Ubisoft has confirmed {that a} placeholder asset produced with synthetic intelligence instruments was current within the launch model of Yr 177: Pax Romana.

As famous by Kotakua Reddit person flagged the background picture and posted the offending asset to the Anno subreddit. They highlighted what they felt was proof of generative use of AI, together with deformed palms, puzzling facial expressions, and two characters that appeared fused collectively.

When approached for remark, Ubisoft mentioned the picture was a placeholder that had been omitted in the course of the assessment course of. The corporate will substitute the asset in an upcoming patch.

“This picture was a placeholder asset that unintentionally went by our assessment course of. The ultimate picture is connected right here and can substitute the present model of this art work with the upcoming 1.3 patch,” Ubisoft mentioned in a press release to Kotaku.

“With Yr 117: Pax Romana As our most formidable Anno but, we have assembled the most important crew of artists ever created for the franchise, and to assist meet the mission’s distinctive scope, they’re utilizing AI instruments for iteration, prototyping, and exploration. “Each factor that gamers will expertise within the ultimate sport displays the artistry, craftsmanship and artistic imaginative and prescient of the crew.”

Ubisoft beforehand confirmed that it used synthetic intelligence instruments to assist create some in-game belongings within the steam web page for Yr 177: Pax Romana.

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“AI instruments had been used to assist create some in-game belongings. In all of those instances, the ultimate product displays the inventive and artisanal imaginative and prescient of our crew,” reads the AI-generated content material disclosure within the showcase.

A number of customers on the Anno subreddit expressed disappointment within the firm’s determination to depend on synthetic intelligence instruments to supply artistic endeavors.

“Wow, that is extremely disappointing. I hate it. These screens actually captured the ‘vibe’ of the setting for me in (Anno) 1800. And the sport principally tells its total story by them. Embarrassing,” one person wrote.

“I had my suspicions each time a loading display screen appeared, however now that you just posted this right here, it is actually disappointing. They’ve greater than sufficient cash to pay artists for this and but they select this AI rubbish. Wow,” added one other.

Ubisoft just isn’t the primary online game firm to make the most of synthetic intelligence instruments to create inventive belongings. In the beginning of this yr, The alters Developer 11 Bit Studios apologized after si didn’t reveal that AI-generated placeholder belongings had been used throughout manufacturing. A type of belongings additionally made it into the launch model of the sport and was found by gamers, prompting an apology.

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Notably, 11 Bit additionally confirmed that it used AI-powered translation instruments for “extra last-minute translations.”

Different main publishers similar to EA, Embracer, Krafton, Microsoft and Sq. Enix have touted the perceived advantages of AI instruments lately, and executives at these firms often recommend that the know-how will cut back prices and streamline manufacturing.

the most recent GDC State of the Business SurveyNonetheless, he indicated that grassroots builders aren’t precisely warming to generative AI instruments.



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