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Saturday, June 21, 2025

Sharpe your blade, Unde Citadel -Useless arrives on June 26 on PS VR2 – PlayStation.weblog


Hello Slayers, the wait is nearly over! After a protracted journey, Citadel doesn’t lifeless It’s lastly arriving at PS VR2 on June 26.

This recreation has been a ardour venture for a very long time for us. We got down to do one thing that actually feels as when you had been in the course of a sandy and infested world, the place each swing, blockade and stabbly actually matter. With out mashed buttons, with out floating physics. Solely you, your weapon and no matter you crawl in direction of you.

What’s Undead Citadel?

In essence, it’s an motion recreation within the first individual wherein you battle via a medieval world stuffed with pests invaded by the strolling lifeless. You’ll make your manner via a citadel stuffed with plague utilizing greater than 75 totally different weapons, from swords and axles to arches and even warfare hammers. Additionally, you will discover 4 wild potions: cut back time, overcome your power or freeze enemies on their clues in the course of cost. It’s chaotic in one of the simplest ways.

The sport presents a whole historical past marketing campaign with handmade ranges, puzzles and traditions to find. We additionally embody the Horde mode (limitless waves, rating persecution, chaos) and an armory the place you’ll be able to attempt every weapon that you’ve present in a sandbox atmosphere.

Constructed for VR, optimized for PS VR2

We design all the things from scratch for digital actuality. The fight is totally primarily based on physics with 1: 1 of hand motion and nearly zero delay: when the arm swings, that’s precisely what occurs within the recreation. Every influence has an actual weight, every cease is essential, and every error has penalties.

The exact monitoring and receptive haptics of PS VR2 make a giant distinction. Whether or not you might be dodging a sword, blocking with a protect or sticking a head within the head together with your final arrow, all the things feels gentle, immersive and intense.

Simpler, much less complications: Thanks, 90Hz!

Undead Citadel will work at 90Hz, permitting gamers to expertise a extra pure and receptive motion when turning or dodging. It makes the world really feel extra “actual”, particularly essential when the participant interacts bodily with enemies in intense melee encounters.

To not point out that for gamers delicate to digital actuality, 90Hz is a perfect level for consolation, offering gentle locomotion and speedy actions, that are helpful when taking part in in horde mode.

Why the PS VR2 model hits totally different

Undead Citadel on PS VR2 takes essentially the most of {hardware} to make all the things really feel a bit of extra actual, in varieties that you do not even notice in the beginning, however they undoubtedly really feel you.

Adaptive triggers add delicate resistance as you seize a weapon, reminiscent of sliding your hand via the deal with of a sword or pushing the buttons on the menus. It’s a small element, however provides a tactical sensation to its interactions, making a giant distinction inside the recreation.

Then there are headphones haptics, for instance, while you obtain injury, you’ll really feel a quick pulse that provides a bodily benefit to the motion. It’s not exaggerated, sufficient so as to add a way of presence. It’s a kind of traits that you don’t notice that you simply admire … till it’s there.

Each traits, adaptive and haptic set off atrial, are unique to the PS VR2 model, and we’re delighted with how they enhance immersion.

Get able to face the lifeless lifeless

We’ve got put numerous effort and care on this, and we hope you’re feeling that while you play it. Thanks for all assist and endurance on the best way. We hope that Undead Citadel provides you a preventing expertise in contrast to the rest in VR.

Needs now Face the hopeful lifeless as by no means earlier than. Undead Citadel will probably be accessible from June 26, 2025, for $ 29.99!

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